| colorArray (defined in Terrain) | Terrain | [protected] |
| data (defined in Terrain) | Terrain | [protected] |
| drawNormals(osg::Group *normalGroup=0) | Terrain | |
| dsize (defined in Terrain) | Terrain | [protected] |
| dsizeMask (defined in Terrain) | Terrain | [protected] |
| dsizep1 (defined in Terrain) | Terrain | [protected] |
| getData() const (defined in Terrain) | Terrain | [inline] |
| getDataArraySize() const (defined in Terrain) | Terrain | [inline] |
| getFloorNormal(const double x, const double y) | Terrain | [virtual] |
| getFloorZ(const double x, const double y) | Terrain | [virtual] |
| getHalfWorldSize() const (defined in Terrain) | Terrain | [inline] |
| getMaxHeight() const (defined in Terrain) | Terrain | [inline] |
| getNormals() const (defined in Terrain) | Terrain | [inline] |
| getNormalsArraySize() const (defined in Terrain) | Terrain | [inline] |
| getWorldSize() const (defined in Terrain) | Terrain | [inline] |
| halfWorldSize (defined in Terrain) | Terrain | [protected] |
| invWorldSize_dsize (defined in Terrain) | Terrain | [protected] |
| level (defined in Terrain) | Terrain | [protected] |
| maxHeight (defined in Terrain) | Terrain | [protected] |
| normals (defined in Terrain) | Terrain | [protected] |
| persistance (defined in Terrain) | Terrain | [protected] |
| power (defined in Terrain) | Terrain | [protected] |
| Terrain(double worldSize, double maxHeight, int level, double persistance=0.5, double power=1.0) (defined in Terrain) | Terrain | |
| worldSize (defined in Terrain) | Terrain | [protected] |
| wrapDataEdge(int x, int y) (defined in Terrain) | Terrain | [inline, protected] |
| ~Terrain() (defined in Terrain) | Terrain | |
| ~TerrainInterface() | TerrainInterface | [inline, virtual] |
1.4.1