#include <simulator/simulator.h>
Inheritance diagram for Simulator::GenericDispatcher:
Most probably you won't need it for normal operation.
Public Member Functions | |
virtual bool | dispatch (Simulator *simu) const |
Dispatch the event. | |
void * | operator new (size_t) |
void | operator delete (void *, size_t) |
Static Protected Member Functions | |
static void | allocateMemory () |
Static Protected Attributes | |
static void * | memory = 0 |
static void * | freeMem = 0 |
Friends | |
class | Simulator |
|
Dispatch the event. A reference to the managing simulator is provided return true if the event is consumed and should be deleted, false if is is re-used |