#include <src/BillboardObstacle.h>
Inheritance diagram for BillboardObstacle:


Useful for creating trees, etc...
Public Member Functions | |
| BillboardObstacle (const osg::Vec3d &pos, osg::Texture2D *texture, double width=1.0, double height=1.0) | |
| BillboardObstacle (const double &x, const double &y, const double &z, osg::Texture2D *texture, double width=1.0, double height=1.0) | |
Protected Member Functions | |
| virtual osg::Node * | buildAvatar () |
| Build this agent avatar using the billboard technique with the given texture. | |
Protected Attributes | |
| osg::Texture2D * | texture |
| double | width |
| double | height |
1.4.1