#include <src/BillboardObstacle.h>
Inheritance diagram for BillboardObstacle:
Useful for creating trees, etc...
Public Member Functions | |
BillboardObstacle (const osg::Vec3d &pos, osg::Texture2D *texture, double width=1.0, double height=1.0) | |
BillboardObstacle (const double &x, const double &y, const double &z, osg::Texture2D *texture, double width=1.0, double height=1.0) | |
Protected Member Functions | |
virtual osg::Node * | buildAvatar () |
Build this agent avatar using the billboard technique with the given texture. | |
Protected Attributes | |
osg::Texture2D * | texture |
double | width |
double | height |