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TranslateTransform Struct Reference

#include <src/TranslateTransform.h>

List of all members.


Detailed Description

This works exactly like a MatrixTransform for a translation, but is much faster to allocate: no temporary object needed, and no matrix inverse computation.

Author:
Nicolas Brodu


Public Member Functions

 TranslateTransform (const double &x, const double &y, const double &z)
 TranslateTransform (const osg::Vec3d &trans)


The documentation for this struct was generated from the following files:
Generated on Mon Mar 28 11:28:10 2005 for Crogai by  doxygen 1.4.1