| dirty (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected] |
| NoDirtyBoundTransform() (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
| setAttitude(const osg::Quat &quat) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
| setPivotPoint(const osg::Vec3d &pivot) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
| setPosition(const osg::Vec3d &pos) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
| setScale(const osg::Vec3d &scale) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
| update() (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected, virtual] |
| updateMutex (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected] |
1.4.1