dirty (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected] |
NoDirtyBoundTransform() (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
setAttitude(const osg::Quat &quat) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
setPivotPoint(const osg::Vec3d &pivot) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
setPosition(const osg::Vec3d &pos) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
setScale(const osg::Vec3d &scale) (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [inline] |
update() (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected, virtual] |
updateMutex (defined in AgentCore::NoDirtyBoundTransform) | AgentCore::NoDirtyBoundTransform | [protected] |